Candy Battle Dev. Log 3
Finally, this is a version which has the endings. The game itself now can said to be COMPLETED.
I am just trying to polish it such that it will be perfect.
What has been CUT in this version:
The Lore – Now "Chapters" have been cut. I prefer keeping the story as simple as possible
Endings – Good/Bad/Hidden (Normal has been cut, I dunno where to add that)
Interesting quests (with hints of coating – now become main quest for final boss fight)
Different endings for different NPCs (Incorporated into the endings)
Items to be finished:
-Original soundtracks (8 in total --- at most)
-Normal ending (If possible)
-Debug (As usual, however now I am sure that the game can run smoothly)
-Problem solving before final boss (if possible)
What have I done in this version:
All endings
Drawn all the maps – no more to be added. (all NPCs done)
The first and only companion for the main character
All NPCs' stories
Multiple playing methods (Only problem-solving is left now, can be cut) - turn based rpg + hide and seek
3 boss fights and fights which require the use of candy. (If you do not want to spend hours farming and increasing your Lv.)
Files
Candy Battle
Beginner's Gamejam #2
Status | In development |
Author | bigearscow |
Genre | Adventure, Role Playing |
Tags | 2D, RPG Maker, Singleplayer |
More posts
- Candy Battle Dev. Log 4Sep 10, 2020
- Candy Battle Dev. Log 3.5Sep 04, 2020
- Candy Battle Dev. Log 2Aug 30, 2020
- Candy Battle Dev. LogAug 29, 2020
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